Almost exactly 20 years ago, the only aspect of Final Fantasy: The Spirits Within critics praised without reservation was its groundbreaking computer-animated visuals. There have been countless entries in the ever-evolving sub-genre of CGI anime since, so The Spirits Within no longer has the advantage of novelty. The last time they respectively saw it at the time of its initial release, Randy Isbelle loved Hironobu Sakaguchi’s passion project, and Jens Dietrich hated it. Will their opinions on the story, characters, and dialogue change after all this time, and does the film still hold up visually and stylistically? Listen to find out.
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Discussing What Started A Lot of Trouble: The Final Fantasy Spirits Within Review
About Chapter Select
Every two weeks, Jens Dietrich and Randy Isbelle get together and discuss a video game that they are both playing. Think of it as a book club for video games. The two will break down the game in every aspect, from gameplay to story, side characters to bosses, music to the atmosphere, and more.
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Randy Isbelle is a fan of platformers and sports games mostly but enjoys games from almost every genre. He’s also a lifelong New York Jets fan as well. Randy has a history of writing reviews for various websites and has a collection of over 2,000 video games. The dude knows his stuff. When he’s not writing or playing games, he’s spending time with his two children.
Jens is co-host and editor of the podcast Chapter Select and an occasional contributor to Video Games 2 the MAX. While he grew up on 90s PC adventure games and flight simulators, nowadays his preferences have shifted towards Soulslikes, JRPGs, and weird kusoge.